I am a Freelance Creature TD who specialize in animator friendly Maya rigs and high end Houdini Creature Effects work like muscle/fat/skin/fur/cloth simulations.
Previously I have worked as a Research and Development TD at WETA and a Lead Creature TD at ILM. I have also worked at games studios such as Ubisoft.
I also provide Pipeline development services, I have been writing tools for Houdini, Maya, 3dsMax, Nuke and others since 2006.
I am a BC, Canada citizen and resident, I have a CAVCO number, I am incorporated and ready for freelance or remote work.
Just contact me at info@eulerrnd.com so I can bring my extensive experience to your project.